Materials for electronics, plus more inside August 2021 ACerS Bulletin

By Lisa McDonald / July 15, 2021

The August 2021 issue of the ACerS Bulletin—featuring materials for electronics—is now available online. Plus—USGS Mineral Commodity Summaries and PACK Fellowship Program.

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Strategies for designing stretchable electronics with advanced thermal management

By Lisa McDonald / June 18, 2021

The expanded range of motion available to stretchable electronics makes it difficult to maintain stable thermal conductance under large deformation. Two researchers from China describe several aspects of thermal management strategies that must be considered and offer several possible solutions that are worth further investigation.

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Video: Cryptocurrency and the need for more energy-efficient computing

By Lisa McDonald / May 19, 2021

Cryptocurrency is a hot topic among investors this past year, but its environmental impact and role in ransomware is cause for serious discussion about the future of this digital asset. Learn more about cryptocurrency and how new technologies can make mining it more energy efficient.

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Toward a flexible future: A review on droplet-based techniques for fabricating printed electronics

By Lisa McDonald / May 4, 2021

Printed electronics is an emerging branch of electronics manufacturing that offers a way to economically and conveniently produce electronic circuits and devices on flexible substrates. Researchers from Aarhus University in Denmark reviewed processing techniques, ink materials, substrates, and sintering methods for printed electronics in their recent paper.

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ACerS virtual meetings start the year strong with Electronic Materials and Applications Conference 2021

By Lisa McDonald / January 29, 2021

The 12th annual Electronic Materials and Applications Conference (EMA 2021) took place virtually on Jan. 19–22, 2021. A record number of registrants tuned in for a week of presentations, networking, panels, and awards.

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Fab-bow-lous synthesis: Researchers grow graphene nanoribbons for lower cost at higher yield

By Lisa McDonald / January 19, 2021

Graphene nanoribbons are a family of carbon allotropes that exhibit semiconducting properties promising for electronic applications. However, the conventional bottom-up synthesis method for graphene nanoribbons is a costly and low-yield process. Researchers led by the Moscow Institute of Physics and Technology developed an alternative method that is higher yield and lower cost.

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Stretching the possibilities: Bendable single-crystalline diamonds hold potential for next-generation electronics

By Lisa McDonald / January 15, 2021

Diamonds have many desirable properties for application in electronic devices, but their rigid crystalline structure and brittle nature make it difficult to use diamonds for such a purpose. An international team of researchers led by City University of Hong Kong revealed in 2018 that diamonds are bendable on the nanoscale, and a follow-up paper published by them this month expands on that finding.

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Video: Listen to music privately without the headphones

By Lisa McDonald / November 25, 2020

Social distancing is at the top of everyone’s minds as we head into this holiday season. A new audio technology by Israeli company Noveto Systems takes this concept to heart by using “sound beaming” to send sound directly to your ears without the use of headphones.

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Video: Stackable GaN wall chargers expand charging capabilities while saving space

By Lisa McDonald / September 30, 2020

Having enough outlet space on campus is a perennial problem for college students. A new Kickstarter campaign looks to fund creation of stackable gallium nitride wall chargers, which could expand USB charging capabilities while saving space.

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Video: Battery-free computing restores retro gaming device

By Lisa McDonald / September 16, 2020

When restoring old technology, sometimes substituting modern alternatives for original parts can improve the classic design. Researchers at Northwestern University and Delft University of Technology in the Netherlands created a clone of the 8-bit Nintendo Game Boy using an energy-aware gaming platform.

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